The game
A world has risen from ruin, and the gods are watching. World of Accords is a sandbox MMO in development, and what it becomes will be written by those who dare to live in it.
Earned, never bought
Here, no fortune can buy a place above another. Strength is forged by your own hands and measured in the hours you give, and every hero stands upon the same ground.
At launch there will be one flat monthly subscription and nothing more: no battle passes, and no cash shop selling power or convenience. Whatever you hold in this world, you will have won within it.
The road ahead
A world without borders
Wild lands to wander, claim and defend, parted by seas that call to the bold.
War upon the waves
The battle does not end where the land does. Raise a ship, gather a crew, and command the sea itself.
Dungeons with depth
Ancient halls that reward the patient and the brave. Learn their secrets, and master them.
A story worthy of the gods
A realm lifting itself from ruin, and the gods who watch to see what you will make of it.
Gathering and farming
Reap the fields and the wilds, and feed the craftsmen on whom every kingdom stands.
A home of your own
Raise a house in the open world itself, under the same sky as everyone else, never hidden away in an instance.
Camps, towns and cities
Found a camp by a lonely fire, and watch it grow into a town, and in time a city that bears your name.
Battles of legend
A hundred banners on a single field. Our baseline is a fifty-against-fifty clash, built to thunder on a wide range of PCs.
Tradecrafts that matter
Forge, brew and bargain in a world that truly needs its makers, with one market for all.
No classes
You are not a title but a path: the blade you take up and the skills you master make you who you are. Classless by design.
The journey has only begun, and this is the land we are building toward. Follow each step of it in the devlog.